Thursday, March 29, 2007

TMNT AWN Article

Animation World Network talked with the filmmakers behind "TMNT," and luckily for us, they decided to write their conversation down on paper.



Imagi used Maya, today's default CGI software, with Pixar's RenderMan used for the production pipeline's "back-end." "Maya's front end, its tools to move models, place lights and so on are very interactive, it's what Maya's good at," Wang explains. "What it's not so good at, it doesn't have a great render -- it has a sufficient render.

"What people do when they become higher-end studios, either they write own software like DreamWorks, or they'll buy high-end off the shelf software, which is what we did: Pixar created RenderMan. They keep us a year behind the version they use in-house, but it's pretty cool. We upgraded to it to get the better quality for the Turtles."


That's pretty clever of Pixar to license their software but keep everyone else one version behind. It's the same way that I offer to let all of my friends wear my underpants, but only after I've worn them for a year.

Read the entire article by hitting the link below.

AWN TMNT Article FTW!

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