So for example, the front "shield" was created by extruding edges on a plane. The gas tank is a squished nurbs sphere, and the seat tray was done using the sculpt geometry tool.

I like this approach, but I will definitely go back in and remodel parts when I'm done with the DVD. Everytime I use the sculpt geometry tool, my models always come out looking really lumpy, no matter how much I smooth them.
So while the modeling portion of the DVD is done (I'm now moving on to texturing the bike), I'm certainly not finished with it. I plan to add little details like brake grips, rivets, and holes in the exhaust, among other things.
More updates as I make em'!
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